Digital One Color
PiXELS 5.5 Features
 

Biped/Quadraped

Dynamic Water Simulation
Atmospheric Effects
Morphable, Modifiable Polygons

Improved Rendering

Path Animation With Auto Banking

New Shader Nodes
New Modifiers
Integrated Flipbook
Tempest
ShaderMaker Pro
Expressions
Particles
NURBS
Modifiers
Metaballs
Attribute Manager
Function Curves
Extensible
LogoMaker
Ambient Occlussion
Sky Dome Illumination
Area Lights
Ambient Light
Gather Node
 
 

Regardless of the effects your scene may demand, you will love the new PiXELS 3D particle system. From driving rain and spewing lava to drifting asteroids, this new particle system was designed with unlimited flexibility in mind. You can create and customize particle systems using multiple emitters and as many forces as you like. Emit particles from points, surfaces or paths to give you even more control and allow you to create stunning visual effects.

 


©2006 PiXELS Digital